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Welcome

Welcome to Dawnbreak, Alevskaya. We are a small fishing and farming community that has long sought to remain in touch with our natural surroundings. It’s a quiet, close knit town for the most part. The locals can be a little rough, but they’re friendly enough once they warm up to you. However, odd things are known to happen around town. Every now and again mutilated corpses crop up near or within the forest, and it isn’t uncommon for citizens to disappear for weeks at a time – if they return at all. Those who do know what’s happening certainly aren’t telling, but rest assured we’ve got everything under control. You’ll do fine here – assuming you don’t cause us any trouble, understood?
- Mayor Elijah Holiday

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 WEREWOLF GUIDE
Werewolves of Dawnbreak
THE VARCOLAC
"Werewolves are unique among beasts in that they are capable of thinking like humans. They have been living in the ancient forests beside our homes, sometimes even among us, for thousands of years. Some of them used to be us, short lived humans toiling for food in the dust, hiding from the darkness behind walls of animal hide, curled behind fires to ward away fear before bitten and infected by the beasts. Werewolves are stronger than us, faster. They can see in the dark when we are blind, smell us no matter where we hide, hear us no matter how softly we breathe. When a Varcolac hunts us, we die. So you must know how to seek out your enemy, for they are cunning predators who hide their fangs and fur beneath skin like ours."
- excerpt from records of a forgotten hunter

In the simplest of terms, werewolves are beasts thought, by most, to exist only in the realms of myth and legend. In reality, these creatures - and others - exist within the world. There are many interpretations as to what they may be, and there is some smidgen of truth in most legends; but in simplest of terms, they are otherwise seemingly normal humans which take on the likeness of beasts under the full moon. Though not limited in when they can turn, depending on bloodlines, all werewolves revert to their most primal states during this time period.

BLOODLINES
There are two different kinds of werewolves: pureblood and bitten.

Pureblood werewolves are among the most powerful of the species, and may be born in wolf or human form depending on which form the mother chooses to take prior to delivery. Pregnancies in pureblood werewolves are precarious, and there is a very high rate of miscarriage and the mortality of both mother and infant; very few were-mothers deliver without complications.

Once a young pureblood reaches maturity, they will undergo their first change on the subsequent full moon. As with all werewolves, the first change is agonizing, and upon completion of the change their reasoning mind is overpowered by primal, bestial urges and an insatiable blood-thirst. This is perhaps one of the most dangerous nights in a young pureblood’s life if they are not properly attended, as they lack they considerable strength and regenerative abilities of the older members of their kind. As such, they are much more likely to be slain on this night than any other. However, most young purebloods come into their own fairly quickly under the watchful eye of their parents and/or guardians, and soon learn to control their change on most nights. It often takes some ten or more years for young purebloods to fully master themselves, but with a great amount of discipline they may eventually learn to handle their curse even under the full moon.

"Bitten" is the term used to refer to an individual that was born human, but turned into one of the varcolac through either a bite or scratch. Though most commonly victims of such on full moons, the curse will transfer from werewolf to human regardless of when they are bitten.

LUPINE(Type I)
In general appearance, this form is built like any wolf; but they are often much larger ranging up to 38’ at the withers, and more akin to the extinct dire wolf in build – thicker in build, with a greater bone density. The occasionally bear markings and coat coloration not naturally found in wild canines, though this is not overly common. Most have a thick, coarse main of long fur, protecting neck and throat, which usually tapers off past the shoulders towards their mid-back. Lupine formed werewolve’s paws are huge, often larger than a man’s hand; and their claws are long and talon-like.


This is the form chosen by were-mothers who wish to deliver their young outside of their human skin, and those rare werewolves who prefer to live in the wilderness rather than among humans favor this guise over that of their more vulnerable human figure.

HALFLING (Type II)


In this form, most werewolves appear rather wolf like at a glance – but there are unmistakable differences. Like their wild counter parts, halfing formed werewolves move primarily on four limbs; though, they harbor the ability to stand, walk, and run on their hind limbs. Their paws are nimble, much more so than the average wolf, and while they are similar to human hands they do not have opposable thumbs. There is a fair amount of variation in this form, as many appear wolf like with longer, lupine snouts, while others have much shorter muzzles and retain a more human-like appearance. Generally speaking, pureblooded and fist generation bittens tend to have features of the former while later generations increasingly resemble the later as their bloodlines are diluted.

WOLFMAN (Type III)
This form is a terrifying hybrid between wolf and man. Werewolves in this form are massive, often standing anywhere from six to nine feet (rare) in height. They have largely animalistic features including a wolfish tail, snout and long ears which typically curve into points. Medium length fur covers the entirety of their bodies, and as in their more lupine form these hybrids have thick manes of fur protecting their throats. Their hands are heavily humanesque, with opposable thumbs, and are tipped with ling, sharp claws. While in this form they are capable of standing easily upright – and generally prefer to do so – and moving bipedally, though they can also run on four limbs. This is, perhaps, the most threatening of all forms as they are capable of opening gates and doors, as well as disarm traps with their dexterous paws.

THE TRANSFORMATION

The metamorphosis from man to beast, and vice versa, is by no means a glorious process. Rather it is a drawn out, torturous event in which the victim’s bones are wrenched out of joint, broken, and reformed. Tendons are torn free of the bone, muscle sheared and reconfigured whilst the creatures anatomy changes. Organs are forced to twist within the body, simultaneously failing as they morph into the proper proportions. Where any other creature, human or otherwise, would die within a matter of moments once the transformation fully began, the werewolves are kept alert, conscious to the very last, brutal second.

Werewolves are creatures begotten by a curse; an affliction bestowed by what is claimed to have been an ancient, deep rooted evil. While the origins of the beasts have grown blurred with time, embellished in myth, skewed by new religions, one thing remains true; the first werewolves were once men. Today’s purebloods are the product of this curse. Creatures that have evolved, turning their scourge into power, mastering their bestial minds; but even they are not free of the ancient power.

Every werewolf, bitten or otherwise, undergoes the wretched transformation. With age and time the process becomes easier, faster. After many years an average bitten may learn to ease their forced transformation, ushering it in and accepting the metamorphosis rather than fighting the pain. Purebloods, on the other hand, have thousands of years of evolution on their sides; they have changed, adapted to cope with this transformation. Many learn to smooth the process of turning within mere years, shifting between forms in a matter of seconds. The pain of it, however, never truly fades. It merely passes faster, and thanks to a miracle of evolution purebloods begin to develop specialized pituitary glands after having undergone their first change; when they shift the gland releases a sudden, intense flush of endorphins, significantly dulling their discomfort.

PUREBLOODS

Purebloods are very proud creatures, and are often thought to harbor deep prejudices against half-bloods turned through bites (though this varies between individuals). Purebloods from old lines have been known to prefer killing their victims in order to avoid creating lesser, unworthy beings, though this is a practice that has become largely extinct in the present day; and most packs have become integrated to some extent. Some, of course, are more accepting than others. All pureblood werewolves are able to morph into forms I, II, and III

FIRST GENERATION

First generation werewolves are humans turned by a pureblood. They are roughly equal in strength and ability, and like their pure counterparts are able to adapt all three (lupine, halfling, and wolfman) forms.

Both Pureblood and First Gen werewolves adapt the wolfman guise on full moons

2nd Generation

Second Gen wolves are those bitten by First Gens. They are generally smaller, and lacking in strength and ability compared to their more pure cousins. However, they are still lethal creatures not to be taken lightly.

Second Generations (as well as 3rd and 4th) are only able to assume type I and II shifts, and assume type II on full moons

5th Generation and Above

Werewolves grow weaker as their bloodline is diluted. Fifth Generation and greater are the weakest of their kind - generally referred to as Omegas. These wolves are only able to assume a type I shift at will - though on full moons take on a form more akin to type II.

GENERAL

How do you become a werewolf
Specific symptoms of the transition from human to wolf can vary between individuals. Senses are heightened and sharpened over the first 12-24 hours. This can be disorienting as the victim learns to cope with such over-stimulation. Headache, nausea, dizziness, and fever are common side effects.

What happens after a human is bitten?
A human can become a werewolf by being bitten by a werewolf. This can happen at any time, regardless of time of day or moon phase. The bitten will undergo its first transformation on the next full moon.

What happens if a werewolf is killed in lupine form?
When a werewolf died in its wolf form, they revert to their human guise - consequently, a hunter or civilian who kills a werewolf and is caught at the scene would face murder charges.

Can a wolf formed werewolf communicate with one in human form?
Yes, werewolves are able to communicate with one another regardless of their forms. They communicate verbally, though to a human a wolf-formed were's speech would sound like typical wolf sounds - growls, chuffing, barks etc.

What is the difference between a pureblood and a first generation werewolf?
A "pureblood" is an individual who was born a werewolf, and has been one their entire life. "First-generation" refers to a human that was bitten and turned into a werewolf. Similarly, a second generation is one turned by a first generation and so on and so forth.

Do werewolves have "magic" powers?
All werewolves have enhanced strength and senses. Similarly, they have enhanced regenerative powers. While incapable of regenerating limbs or anything of the like, they are able to heal from wounds that would likely be mortal to most humans. However, the more significant an injury the more time it takes to recover. Additionally, many werewolves are clairvoyant - in simple terms, they can see and interact with spirits. While almost all werewolves can see such apparitions, purebloods through third generation wolves have the greatest capacity to communicate with them.

MORTALITY AND WEAKNESSES

How long do werewolves live?
Werewolves have elongated life spans, and because of their regenerative abilities are effectively immortal assuming they are able to avoid mortal illness or injury. The former is rare, but not unheard of.

How do you kill a werewolf?
With precision. While there is no special object required to kill a werewolf (silver, aconite etc), they are powerful creatures capable of enduring immense wounds, and recovering from horrific injury. The most surefire way to kill a werewolf is inflicting an irreparable wound to the heart, lungs, or head. For this reason, hunters generally utilize high caliber firearms; and some decapitate or remove the hearts from their victims. Can werewolves be maimed/crippled?
They can be crippled if enough damage is dealt, though this is rare, and are not capable of regeneration in cases of amputation.

Do werewolves have a weakness to silver?
No. Traditionally, silver was not commonly part of the werewolf mythos until an 1800's retelling of the Beast of Gevudaun; therefore we've opted not to include it in our own lore.

GESTATION

How long does a werewolf pregnancy last?
Six months. Werewolves have an expedited gestation period.

What happens if a werewolf and a human have an infant?
There will be a 50/50 chance of the infant being born either wolf or human

What happens if a werewolf mother goes into labor on a full moon?
If a werewolf gives birth on a full moon, the infant will be born a wolf. However, it will revert to human form with its mother the following morning.

What happens if a pregnant human is bitten?
Her infant will become a werewolf also


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