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Dead Before Daylight > RULES / PLOT > PLOT

Posted by: Dawnbreak Apr 26 2017, 03:03 PM

Once a safe haven settled solely by werewolves, over the centuries Dawnbreak has evolved into something even more unique. Today it is a home to many supernaturals, and though they remain secretive many of the human townsfolk are very aware of their presence and existence. Though this is a reality jealously guarded from outsiders, the locals celebrate and make light of the supernatural presence in their town with annual events such as the Halloween festival Parentalia and the November Festival of the Werewolf which serve as both tourist attractions and genuine celebrations of the many creatures which call Dawnbreak home.

There is a darker side to Dawnbreak, however. As outsiders increasingly populate the town, disagreement has arisen on how to handle those ignorant to truth when they stumble onto it. Growing incursion of new species has similarly raised tensions among the werewolves who consider Dawnbreak their home first and foremost; and in the midst of thickening tensions the witches of the In Cinre coven have inadvertently created a peculiar phenomenon resulting in a mass disappearance of humans and supernaturals alike.

This phenomenon opened a series of rifts in time. These rifts open randomly, and any who blunder through them find themselves stepping through a doorway to the medieval kingdom of Vallachea. Here, supernatural beings are well known to exist; and while some are accepted, even revered, others are viciously persecuted as agents of evil.

While citizens of Dawnbreak struggle to find their missing loved ones, those trapped in the past are attempting to survive in an unfamiliar world while searching for ways to get home. The question now is, will they be able?

Or perhaps, more importantly, what will happen if they do?


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